Doing my server automation programs on the windows platform, it was inevitable that I would have to #include <Windows.h> at one point and deal with one of the many 12 argument functions it has. Alas that day has come.
Archive for April 15, 2012
The Pain of Windows
Category: Standalone, Tips and Tricks |
Tags: C++, Coding, CreateProcess, Map, Minecraft, Minecraft Server, Program, Program in Program, Programception, Programming, Render, Renderer, Rendering, Server, Update, Windows