Tag Archive for Windows

Windows + DirectX + Minecraft Server Automation = Wat

    A little while back I made mention of some Minecraft Server Automation programs that I would be working on. They were nearly finished when I had some data loss on my development machine. Sadly my backups were not very current. Fortunately this gives me the opportunity to rework the programs in a more interesting manner.

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The Pain of Windows

Doing my server automation programs on the windows platform, it was inevitable that I would have to #include <Windows.h> at one point and deal with one of the many 12 argument functions it has. Alas that day has come.

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